Class ShortcutSelectorBarItem
- Namespace
- WindowSill.API
- Assembly
- WindowSill.API.dll
[TemplatePart(Name = "PART_ShortcutBadge", Type = typeof(ShortcutSelectorBarItem))]
public class ShortcutSelectorBarItem : SelectorBarItem, IEquatable<DependencyObject>, IAnimationObject, IVisualElement, IVisualElement2, IEquatable<UIElement>, IEquatable<FrameworkElement>, IEquatable<Control>, IEquatable<ItemContainer>, IWinRTObject, IUnmanagedVirtualMethodTableProvider, IDynamicInterfaceCastable, IEquatable<SelectorBarItem>, IShortcutControl
- Inheritance
-
ShortcutSelectorBarItem
- Implements
-
IWinRTObject
- Inherited Members
- Extension Methods
Constructors
ShortcutSelectorBarItem()
public ShortcutSelectorBarItem()
Fields
ShortcutBadgeHorizontalAlignmentProperty
public static readonly DependencyProperty ShortcutBadgeHorizontalAlignmentProperty
Field Value
ShortcutBadgeVerticalAlignmentProperty
public static readonly DependencyProperty ShortcutBadgeVerticalAlignmentProperty
Field Value
Properties
ShortcutBadgeHorizontalAlignment
public HorizontalAlignment ShortcutBadgeHorizontalAlignment { get; set; }
Property Value
ShortcutBadgeVerticalAlignment
public VerticalAlignment ShortcutBadgeVerticalAlignment { get; set; }
Property Value
Methods
AssignShortcutNumber(int)
public void AssignShortcutNumber(int number)
Parameters
numberint
InvokeShortcutAction()
public void InvokeShortcutAction()
OnApplyTemplate()
Invoked whenever application code or internal processes (such as a rebuilding layout pass) call ApplyTemplate. In simplest terms, this means the method is called just before a UI element displays in your app. Override this method to influence the default post-template logic of a class.
protected override void OnApplyTemplate()